Has anyone got multi-touch to work right?

Play

  • Posts: 165
Has anyone found a way to make multi-touch operate correctly? As it is, I can't get multiple touches to be free from interference a from each other -- if you hold one touch down, then touch with another finger and release the new touch, the first touch will register as a release even though it is still down. Also, I can't find a way to get multiple drags to function at once.

Sparrow supports multi-touch but Stencyl actually uses the code that is intended for single touches to handle multitouch and as a result it is very glitchy. Any solutions?

J1000

  • Posts: 24
are you trying to make a platformer? I am and I'm having trouble with touch controls. Using keyboard press/release emulate blocks allows for two buttons to be pressed at once, but its buggy.