I've got a problem. In one behavior I want to change list's items (this is not global list). For some reason every single actor updates that list in every actor of his actor type. It seems like they all have the same list. Other type of actor (which is the clone of first one) has other list but it's the same to all of them.
I thought bug is the effect of predictible behavior, but it's not.
I did a test - even if actor B can't do instructions (simply - he don't do them) to change his list, actor A (the same actor type as B) will change his list beacuse of doing instructions for this particular behavior.
Pretty strange beacuse when I had created another list for testing, which was adding random items every second, actors of the same type didn't have the same items.