Leave School?

Blob

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I'm worried if I don't say something you're going to be up all night crunching numbers and debunking my joke.

Medevenx

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I'm worried if I don't say something you're going to be up all night crunching numbers and debunking my joke.

The Great Escape

Blob

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This thread has reached top comedy status.

Medevenx

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Also I don't want to get religious on anyone, but I think it's to be expected that there will be even more schooling in the afterlife, increasing the ratio.

Fuck. I did not see this line that indicated your trolling. I'm sorry about not getting your joke lol.. you truly are professional...

1MrPaul1

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Hot topic here... :)

Sunflower

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Oh well, I've noticed another two pages of thread expecting some huge, huge discussion and ended up reading about Blob's joke! XD

But yes, good job on randomly operating on some numbers and making it seem like you're serious about it. ;)

Jason

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Those of us in the US obviously won't be suffering from a horrible economy forever. All of those people with degrees and no jobs right now will obviously be the first ones to get most of those new jobs when they do roll out, not people with no diploma or college degree.

Still, you have to ask yourself, do you REALLY want to be making games for a living? I know I'll probably get flamed for this, but why not do it on the side and do something else that will likely make you feel more essential and fulfilled, like something more beneficial to society in the long-term? I'm not saying necessarily becoming a doctor or something like that, but maybe something like someone that develops a website or other software that makes people's lives easier. I'm not calling game developers worthless to society, but really, you almost never read (or at least I have never read) of many people that are truly happy in game development--indie or otherwise. It's just the opposite, in fact. I read of people that feel like they are not truly making their mark on the world so eventually end up dropping game development as their profession.

And when you think about it, in the grand scheme of things, what real long-term fulfillment is there in making tiny distractions that people these days will most likely forget about quickly and delete, or even in making longer games that take years of your life to develop? Not to mention that a huge portion of games are pirated anyway, so not only may you end up feeling like people don't appreciate your hard work, you'll likely barely make enough money. Sure, it may be possible to make it rich, if you're extremely good or extremely lucky and make a simple, silly distraction like Angry Birds that everyone wonders why is making so much money in the first place, and if money is all you care about, then by all means.

Please, finish high school. Then look at colleges and make sure you really don't want to go through the college experience. Don't just think about all the work you have to do, but also think of the special bonds you can usually only form in a school-like environment (particularly if you live on campus), the tons of gorgeous females you will see every day (Chicks dig smart college guys, even ugly ones like Zuckerberg.), and so on. If you worry about college being a waste because of having to learn too many things you'll never use, then maybe consider a 2-year technical college. Most of what you'll take then should be the stuff you need to be successful in your field.  You could even go to one of those colleges that many video game geeks dream about like Full Sail or Digipen.

irock

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I've never heard of someone in indie games say they quit because they didn't feel important. However, I have heard from a few people in entertainment that say you should find something you love doing and try to make a living out of it.

Anyway, you're undermining the importance of entertainment. It makes people happy, and being happy is the most important thing in life.

Luyren

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Sharing my experience:

Music is a bit different in regards to schooling options, I think. I'm almost graduating, and I'm starting to study the Brahms violin concerto after 6 years of violin study, and 4 years in the university. And I just heard that a person who passed the admition test for the university is playing the Tchaikovsky violin concerto. (They are roughly in the same difficulty level, but that kid is waaaay ahead of me. Granted, I don't know for how long he's studied the violin).

What I want to say is that your effort in mastering a musical instrument talks louder than a diploma (there are people here who study the violin since they where children, and yet they are "underleveled". And then there are the child prodigies), but at the same time you must go to a university to have constant classes with the best teachers, in order to achieve that mastery. And to enter a university, you need a high school diploma.

And I have to agree with Irock. One of the best experiences I ever had was when I played a solo concerto with orchestra. The concert hall was full of people, and I've never been happier with my work, knowing that I made everyone in the audience happy with my performance.

Quote from: Irock
It makes people happy, and being happy is the most important thing in life.

Couldn't agree more.
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drakima09

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Manuel

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Quote from: Irock
It makes people happy, and being happy is the most important thing in life.

Couldn't agree more.
Me too. Really wise words.
Game developers are the deities of the virtual realm.
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Blob

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Quote from: Jason
Why are you here?

Manuel

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It's just the opposite, in fact. I read of people that feel like they are not truly making their mark on the world so eventually end up dropping game development as their profession.
[citation needed]
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DigiLusionist

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Actually, I was of the mind that doing game development was not doing much to contribute to the world in a meaningful way.

After working in the industry, and then having tough financial times since 2008, I started feeling like wanting to be a game designer was a waste of my time. I started wondering if there wasn't a better use of my time and energies than thinking about designing games.

I became so disenchanted by the economy and by the games industry that I decided to quit it altogether.

This was followed by months of absolute despair, as I realized that if I wasn't going to be this anymore, what WAS I going to do? Nothing else gives me the joy that making and playing games does.

Slowly, I saw that creating diversions for people IS a noble endeavor, as it provides respite from the rigors of life. It IS okay to use game-playing as a coping mechanism. Life is hard and stressful and can be overwhelming.

So, why not make games for a living and try to make money off of that pursuit??

That has been my journey this past year, and I can attest to the fact that at least one person in this world HAS questioned the importance of game-making in his life.

Thankfully, I have made my way through the minefield of futility and am back to doing what I love most.

GeniusBear

  • Posts: 55
Never leave school, you need a plan B.
The change that you will be succesful in the game industry is 1 out 1000.

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