[Solved]Cutscene Pack Dialog Trigger

Balmut

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  • Posts: 21
I noticed that when the Dialog trigger is done with it's text it fades all texts, does anyone more familier with the cut scene pack know how to avoid this?

I don't want my money count to dissapear when someones finished talking.

Thanks

« Last Edit: June 05, 2012, 08:13:08 pm by Balmut »

Balmut

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  • Posts: 21
Doesn't matter, I just found an stupidly simple sollution. Added a "Set opacity to 100%" to my font drawing logic, I can't believe it was that simple!