A really, really helpful block to have would be some form of block that re-runs any attached code a defined amount.
This block would be able to fit inside the 'Always'.
The problem I have is say I want to increase the coin count by one when a player wins, it continues to increase the coin amount because it's in the always block, but I need it to be in the 'always' block because it has to be continuously listening out for the win call.