Okey so im new in this forum, i know almost nothing of programming, been here like 1 month. With the help of some friendz and a lot of thinking i just came to the solution of "Face mouse".
It was having 2 bugs:
1) If your character moves from the current screen, the character doesnot turn around like it should be.
2) When rotating its actually taking the edge of the character instead of the center, so when shooting stuff in the same way that u are looking, the bullet doesnot go to the right place, and the character never look to the cursor, its look a little bit to the right.
So i do so maths and use some 0+0, 0-0, camera positions, etc, and the solution is up!!
FEEL FREE TO USE IT! Im uploading it right now to Stencylforge