falling sand


  • Posts: 44
i don't know if anyone have even heard about these but is it possible to make a "falling sand" type
game with stencyl i have tried once but im not sure how to dynammically create particles in a vast quantities

if you don't know what "falling sand" style game is look at the examples.




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  • Posts: 9472
Well given the high amount of particles there's no way you could do that with actors.  For Flash, the drawing blocks may be an option similar to Abigayl's lagless actor tutorial.


  • Posts: 44
basically what your saying is stencyl isn't powerful enough...

the examples are still cool.


  • Posts: 827
Stencyl's plenty powerful. It's just not equipped by default for that kind of game.

You could make a falling sand game, sure. But you'd probably have to work out the guts of it in code.
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