Stencyl 2.2We've been spending the vast majority of our time developing 3.0, but to keep the ball rolling, we've just put out Stencyl 2.2, a minor update that features a couple of the usability improvements that we have in store for 3.0.
(Note: Stencyl 2.2 is only available as a quick and simple in-app update from 2.1.)
What's New?Universal Game SettingsAll of a game's settings are now housed in a single, easily accessible button inside the toolbar. Alternatively accessible from the View menu or as a keyboard shortcut.

With this instant access, you don't have to flip away from what you're currently working on. We've also tweaked the organization of the settings to be more logical.
Improved Testing Workflow Those who are working on both Web (Flash) and Mobile games now have a nifty dropdown menu in the toolbar to change their target, rather than going through the menu to do this.

This makes even more sense in 3.0 when we add in the new platforms.
Full Changelist- Universal Game Settings
- Improved Testing Workflow
- Controls Pane has been revamped in anticipation of supporting multiple keys. However, the current engine does *not* support multiple keys per control and will only honor the first one.
- Fixed broken link to "Saving and Loading Games"
- New Language: Portuguese
[Jun 22 Revision]
- Fixed issue with previewing atlases from Game Settings window.