@marcumgames - Thank you very much
it won't be out for some time, still in the planning stage.
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Thanks for the link rob1221, it does look a little complicated, and yeah like ipe said, the overlapping lights will be a problem, ill more than likely be needing that to happen.
But yeah for now i guess i won't touch lighting at least till i get the game it self up and running.
and rob, i thought of an idea for light, but it would be square instead of circle, like how 'Rougelike' games do it. For example have every tile have a black actor, and delete/make transparent the ones around the player/light sources. If you get what i am saying.
But the only problem i see is lag for having too many actors. You think it's a good idea?