Got it, though I don't have any full games for it.
Keep in mind that I pretty much don't read a lot of news articles, so I'm mainly hyped about being able to play my DS Games on the go again. (Gee, it's a good thing I haven't ever said that before ever.)
The 3D has it's own personal flair, you turn on the 3DS for the first time and it goes, "You are quite good at turning me on. By the way, I can do some 3D stuff. Would you like to see the 3D stuff?" [OK] "Here comes the 3D stuff," and the menu goes woosh and you're like woah you're being too ordinary about this.
Using the camera to generate a Mii did not turn out as well as I'd wished. My eyes were way too small and my cheeks were way too wide. Sometime, I'll just need to figure out if I can just pull my Miis from my Wii or just remake from scratch.
The packed in Augmented Reality minigames are a great thing to show off. I was just playing with the cards on my bed, and the only real problem I had was when I was playing a pool-golf-like game, and I needed to hit the ball from the opposite side of where I was at. If I got up and approached the ball from that angle, the Charger cord would get in the way and the 3DS wouldn't recognize the card. I solved this by rotating the card, effectively rotating the whole world. It has some nifty Smash Bros. Trophy-like poseable picture thing, too. My big concern about the AR games is that, you know, there's really only one card out of the six you get that you actually need, and the others are just used to effectively make menu selections. It'd be just as easy to select "Add Mario" or "Add Samus" from a menu using the touch screen, or even the actual controls that are on the system. It feels kinda wasteful. Aside from that nag, with AR games, your 3DS effectively becomes a Wiimote, so if you like doing things with a wiimote you'll probably like augmented realitiy.
Did they really need to make a dragon burst out of my bed?

For once, the screen resizing thing actually bothered me. I'm going to second the link posted earlier in this topic, hold down START as you launch a DS game to play at normal DS resolution. I'm not particularly a fan of the not-button start-home-select thing, but I'll probably adjust to it sooner or later. It takes quite a while to turn on the system and to power it down, but from what I'm seeing in the user's manual and supporting materials, it looks like Nintendo just wants us to put these things into sleep mode instead of fully turning off the power.
I haven't seen all that much of the packed-in stuff use the circle-pad analog stick, and that's one of the things I'm most curious about. The other thing I'm curious about is the docking station, but maybe I'm just weird like that... I just don't get it.
EDIT: OH YEAH IT SURE IS AN IPHONE KILLER AM I RIGHT?
