I'm currently making a game based on an old Commodore 64 game called CrossRoads. The idea is that you navigate a maze filled with creatures to collect a number of shields to move on to the next level.
The creatures in the maze all have different behavior and alliances so that that some of the creatures will try to kill each other and some will leave each other in peace, so it creates some emergent gameplay (Hopefully!).To make my game different from the original I want to try different creature behaviors to see what fun combinations can happen as well as try to have a few power-ups or obstacles that can be affected by either the player or the creatures
Here's what I have right now:
http://www.stencyl.com/game/play/3727Controls:
arrow keys - move
Spacebar - shoot
The blue squares are supposed to be enemies but they don't do much right now, and the key things are what you're trying to collect. The original game allows for two players on the same screen at the same time. Once I get the game to a playable state with one player I'll see what it takes to add the second player in
The game is clearly nowhere near complete, but I'm open to comments or criticism.