Hello to everyone, I just started using Stencyl and I'm very excited!
I'm creating a game in top-down view, and I have a problem with wall collision.
I'm covering my level in tiles to create a floor, and the walls are also made of tiles. Of course, my actors can't differentiate between floor tiles and wall tiles, so they walk right through the walls.
I went through the behaviors for the RPG example game, and I seem to have found the section that allows wall hits. Unfortunately, instead of design blocks, it is written out in code and I don't understand it, so I don't know how to copy it for my own game.
How can I make my actors collide with some tiles, and walk "over" or through others tiles?