AdMob implementation via XCode

FranAlt

  • Posts: 169
Hi everyone!

After a long time I managed to export the Stencyl project into XCode. The problem I have is that when I want to implement the AdMob SDK into my XCode project I can't find the necessary files in the project Stencyl creates. The AdMob SDK requires me to change the code from "UIViewController" and  "viewDidLoad" in order to have the ads working. Does anyone know where to find them?

I really need AdMob to monetize my app as iAds are not supported in my country.

Thanks!
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econstante

  • Posts: 32
I'm wondering the same...

I even downgraded my game to Stencyl 2.2 as 3.0 was a real nightmare to build an extension for