Kindle Fire

coleislazy

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  • Posts: 2607
Tried testing on my Kindle Fire today. Results were not good. Has anyone else had success with it?

I've been able to test a game on my Android phone, so I know it isn't the game or the setup. I created a simple one-scene game with one actor on screen and no behaviors to test.

First, I cannot test directly to the device. It simply sits at "sending to device..." and nothing happens. I read in the Kindle development docs that you must have a special driver installed and they indicated you need to have at least one of the Fire emulators installed as well (https://developer.amazon.com/sdk/fire/setup.html). I tried running the SDK manager and following their instructions, but I never did see the Kindle Fire APIs pop up.

Getting an APK onto a Fire is not a simple process, either. There's no file manager, so you can't simply transfer it via a cable and run it. You have to host it on the internet and download it to install it.

After finally getting it installed, the app runs for about 2 seconds, then exits with no error message. It may have to do with calls to the Google Play service, which is a no-no for Amazon devices (they have their own API).

I'm happy to do some further testing when I get time. If anyone has any suggestions, I'll give it a shot!

Jon

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  • Posts: 17524
[Moving to Development]

mlnaficy

  • Posts: 444
Has this been squared away?  I would like to get a tablet both for testing and for the family, and the Kindle Fire is my first choice.  If it's not working now, will it be in the near future?

mlnaficy

  • Posts: 444
Has there been any movement here?

1.  Can we test our stencyl games on the Kindle Fire?

2.  Can games successfully be submitted to the Amazon store?

bigleaphr

  • Posts: 188
I did not have luck with Kindle.

I did submit mine to Amazon with no problems. However i am not using any in game special features or calls.

Mine is a simple game.

mlnaficy

  • Posts: 444
Thanks for letting me know begleaphr.  I was under the impression that there weren't any problems submitting to Amazon, so it's good to get the clarification.

I'm guessing setting up testing with the Kindle has not been a development priority, but it will happen eventually.  Can we get a confirmation or an ETA? 

captaincomic

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  • Posts: 6108
It's in the 3.x section. That just means it won't make it into 3.0 (but with no guarantees to if/when it will come after 3.0.)

mlnaficy

  • Posts: 444
Thanks for the update on that.  I think I will go with another android tablet, then.

Jon

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  • Posts: 17524
I got my Kindle HDX working just fine after updating the SDK. If you follow what I did, you can launch directly on the device from Stencyl using the Android target without sideloading.

http://community.stencyl.com/index.php/topic,26115.0.html

mlnaficy

  • Posts: 444
So would I need an HDX, or would the previous HD model work too?

Jon

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  • Posts: 17524
It will work, but you'll need to download the SDK for the HD model instead.