Tried testing on my Kindle Fire today. Results were not good. Has anyone else had success with it?
I've been able to test a game on my Android phone, so I know it isn't the game or the setup. I created a simple one-scene game with one actor on screen and no behaviors to test.
First, I cannot test directly to the device. It simply sits at "sending to device..." and nothing happens. I read in the Kindle development docs that you must have a special driver installed and they indicated you need to have at least one of the Fire emulators installed as well (
https://developer.amazon.com/sdk/fire/setup.html). I tried running the SDK manager and following their instructions, but I never did see the Kindle Fire APIs pop up.
Getting an APK onto a Fire is not a simple process, either. There's no file manager, so you can't simply transfer it via a cable and run it. You have to host it on the internet and download it to install it.
After finally getting it installed, the app runs for about 2 seconds, then exits with no error message. It may have to do with calls to the Google Play service, which is a no-no for Amazon devices (they have their own API).
I'm happy to do some further testing when I get time. If anyone has any suggestions, I'll give it a shot!