[ANDROID] artifacts [NEED INFO]

Manou

  • Posts: 28
hello, there are graphic artifacts on android  with 4x graphics scale. I don't know how to take screenshots.

Also will the issue with large sprites being rendered as a white box be adressed?

« Last Edit: December 16, 2012, 03:23:08 pm by Jon »

RENGAC

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  • Posts: 333
To take a screenshot just press the "print screen" button at the keyboard. Then open any graphics program (even the Paint of Windows) and paste the capture. Now you can save the image as JPG or whatever you want.
What kind of artifacts are you noticing? Maybe a little line at the borders of the frames of rhe actors?

Innes

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  • Posts: 1960
There's no keyboard on most Android devices!

Getting a screenshot depends on which device you are using. For example, on my Asus tablet, I hold down the 'switch app' button to get a screenshot, but I think I had to enable that in the settings somewhere.

If you do a search for your device name and the word screenshot (or screen shot) on Google, you should get some results.

Alternatively, just use a camera to take a photo and upload the image.
Visit www.TheStencylBook.com - the only published book for learning Stencyl.

RENGAC

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  • Posts: 333
LOL i havenĀ“t read that it was an Android device XD

Manou

  • Posts: 28
http://db.tt/hZnaCssT here you can see small black pixels at the borders.

mguido730

  • Posts: 600
I've also noticed some weird artifacting on some assets in my game. Manou, you might want to also post a screenshot (from your computer) of what it is supposed to look like for comparison.
Matt Guido (@guidolatry)

Co-Founder/Programmer at The Automatic Gentlemen.

Manou

  • Posts: 28
Hello, here are the screen :

- scaling is perfect on flash export :

- some artifacts with 4X on android (or 2X) :





RENGAC

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  • Posts: 333
Are you importing graphics at x4?


RENGAC

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  • Posts: 333
And are you running the game in "stretched" mode? 

Manou

  • Posts: 28
I use perfect fit mode.