How long should a game be?


  • Posts: 24
Honestly, I'd rather go through fifteen levels of polished, interesting, and engaging game play than slog through a hundred that have been hastily thrown together. If you can get both though...

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  • Posts: 198
spend a long time making 50 crazy awesome levels, dont rush to get the game out. WAY better if u have 50 very polished levels.
Only the determined can even try to make a game!
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  • Posts: 438
A game is played because someone wants to play it.

I prefer by far the game itself to create new contents for the players:D

Anyway achievements can be used to expand the game(like beat all this using a wooden herring as sword).Of course for the dev is trivially easy to make impossible achievements to expand it till The End Of Times^^
Currently working at:
Starwarrior 2097(my main project)
How to make successful games in Kongregate and the world(article)