Hey guys.
As I'm totally crazy about games, I want to try myself and design a piece of a good isometric tile based game. Anyways I'm a newbie in Stencyl and have really no idea how to deal with isometric views here.
What I would expect:- Isometric view
- Heights supported (be able to "hide" behind objects (e.g. a tree) and be able to jump)
- Shortly documented (it'd rather be a tutorial to how to deal with this and come up with own maps)
- Customizable (tile size)
Here's a video for better understanding of my thoughts:
http://www.youtube.com/watch?v=-QzQo5JkZqEThis one from Gemini looks brilliant but the way it is constructed scares the sh*t out of me (probably doesn't even allow to put own tilemaps) :/ And doesn't support jumping.
http://www.stencyl.com/game/play/11263I could reward you with a
50$ (my budget is rather low) so if there is anybody who feels confident and is ready to help, I'll be more than happy.