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Can hexagonal tiling be faked?
Pages:
1
Can hexagonal tiling be faked?
comport9
Posts: 51
December 26, 2012, 10:08:37 pm
I'm thinking about making a military madness type game, and it would be nice to have hexagonal tiles. Now I know Stencyl doesn't support them, but is there a way to fake it?
rob1221
Posts: 9473
December 27, 2012, 02:34:08 am
Yes, since hexagons can be arranged in a pattern, you can have a tile represent a group of hexagons. However if you have a lot of different hexagons, it may be better to go with either a premade image or actors.
https://twitter.com/Rob1221dev
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