Help with Character Staying Above Ground in Platformer

andrewjcole

  • Posts: 4
Can someone please tell me why the stick person isn't staying above the ground? I'm new here and I don't know much about the program.  ???  Link: http://www.stencyl.com/game/play/16408

Vektro

  • Posts: 152
In general, whenever you require help post a part of your code and somebody will attend sooner or later.  By that i mean provide an image of your code blocks.

I suspect you havent made the actor to collide with the tiles.
Above all, try something.

andrewjcole

  • Posts: 4
In general, whenever you require help post a part of your code and somebody will attend sooner or later.  By that i mean provide an image of your code blocks.

I suspect you havent made the actor to collide with the tiles.

As funny as it sounds, I didn't use any code blocks. I just used behaviors.

andrewjcole

  • Posts: 4
How do I make him colide with the tiles? Like I said,I just joined VERY recently.

gruffman

  • *
  • Posts: 564
Have you been through the stencylpedia (under HELP above). It explains in easy detail how collisions between groups of actor types occurs. Your answer will be there.
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Vektro

  • Posts: 152
When i said code i meant the blocks : P

EDIT: Or the behaviors you used. Was it all from stencyl forge?
Above all, try something.

andrewjcole

  • Posts: 4
Have you been through the stencylpedia (under HELP above). It explains in easy detail how collisions between groups of actor types occurs. Your answer will be there.

It just says it's automatic.  :(

mvsprojects

  • Posts: 71
You most likely have not set the collision group for your right animation to the proper group. You need to change it, by going to your actor, going to the collisions tab, then change it to the proper collision group, if it hasn't already. Either that, or the "right" animation has no collision box.

« Last Edit: January 03, 2013, 07:04:10 pm by mvsprojects »
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