Renaming events should be in the context menu.

Hectate

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  • Posts: 4643
I made a copy of a collision event in a behavior I'm working on and I noticed that it renamed itself to "Copy of..." and didn't like that name. Normally I don't worry much about them but I was going to have several of these collision events between different actor types and wanted to specify each one in the list separately. My first action was to right click the event name and select Rename from the right-click context menu; it wasn't there. My initial reaction was that I thought it odd that you couldn't rename the events, but since the names were just names I figured I could work around it. A few moments later I double-clicked the name and it highlighted itself ready for text editing; surprise!

Anyway, I suggest that the right-click context menu for event names should include a "Rename Event" option. I was not able to locate any other instance of a rename event option existing within Design Mode.
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Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

captaincomic

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  • Posts: 6108
This is now in.

Hectate

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  • Posts: 4643
Looks good, thanks!
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.