I tried to do this myself but it's getting annoying. Okay here's the problem I have two characters in a cutscene using CS dialog one starts with a collision which I have updated checkpoint to 1 and that should trigger the other one of them to continue at checkpoint 1 but it not triggering it and I don't no why. It dosen't even trigger for the wrong guy, (the same one that said the first statement). Is thier somthing I'm doing wrong please explian how to use the CS dialog with checkpoint correctly, (because obviously I must be doing somthing wrong).