From my own research, games can sometimes take 2-3 months to be picked up, and can take even longer. I guess it all depends on how long a dev is willing to wait.
My first game I put up on Fgl about 4 months ago, and it had many watchers and after 2 months, I got impatient and released it with mochi ads. This game got a 7/10. (I spoke to some other devs on fgl who told me I should have polished it a little more as it should get a sponsor - guess I was too hasty/impatient in the end).
My second game got a 6.5/10 and I only put it up for around 2-3 weeks before I took it down and just published with mochi ads. Again, this game had watchers , but I was personally not as pleased with it, so I pulled it for this reason. This game sunk without a trace so my gut feeling was right not to hang around.
My last game is currently on Fgl for the last week, and got a 7.5/10 (getting higher!).. and this time Im gonna be patient. Im getting a lot of big sponsors playing it for long periods (not that that matters, but Id guess it would appear positive), so Im gonna do what I was told a while back.. "put your game up, and forget about it - then carry on with your next game".
Good luck with your game anyhow!
