Die in Pit and Reload -- Broken? [SOLVED]

123KirbyKid

  • Posts: 92
Okay, for the first time in a LONG time, I am making a game.  It's going great, but now, the die in pit and reload thing is making this crappy.  The functions that come with stencyl, ready to use?  The Die in Pit thing isn't working.  It just makes my character disappear when you play.  It like...  VAPORIZES.  And any other resources I download don't work, even the featured or high rated stuff.

:(

DESPARATE!

« Last Edit: January 12, 2013, 04:35:37 pm by 123KirbyKid »
Don't be a noob-- Be EPIC!

<ahref = "http//:invisiblebread.com"> Cool comics, right here! </ahref>

Tuo

  • *
  • Posts: 2469
Two things:
1. I'm guessing your coding has a TON of behaviors attached to the player actor (a very common thing I see in these cases)... when that happens, coding blocks interfere with one another. That is a reason why I prefer to do most things in a single event coding instead. Parse through your behaviors and find what is interfering.
2. You can also try just deleting the die in pit coding (and any similar behaviors) and run through either Abigayl's second tutorial set (http://www.kongregate.com/games/Abigayl/stencyl-2-0-tutorial-1-basics) or go into StencylForge, search for my "Demo-" games and take a look at the coding for any of my platformers to see how I do it directly.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

123KirbyKid

  • Posts: 92
Well, it's just that -- I.  Can't.  SCRIPT.

There, I said it!

:(

Anyway, I don't really need assistance anymore (I just slapped a reset button on there-- Works like a charm).

Thanks for the help!
Don't be a noob-- Be EPIC!

<ahref = "http//:invisiblebread.com"> Cool comics, right here! </ahref>

Tuo

  • *
  • Posts: 2469
Kirby, if you want to, stop by my livestream sometimes. If there is someone else on, I stream my coding, so then you can watch someone do it first-hand (and ask questions while I'm doing it). I can also run through a tutorial with you if you want. Stencyl is a lot more fun once you get the basics down :).
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

spratface4

  • Posts: 1
Two things:
1. I'm guessing your coding has a TON of behaviors attached to the player actor (a very common thing I see in these cases)... when that happens, coding blocks interfere with one another. That is a reason why I prefer to do most things in a single event coding instead. Parse through your behaviors and find what is interfering.
2. You can also try just deleting the die in pit coding (and any similar behaviors) and run through either Abigayl's second tutorial set (http://www.kongregate.com/games/Abigayl/stencyl-2-0-tutorial-1-basics) or go into StencylForge, search for my "Demo-" games and take a look at the coding for any of my platformers to see how I do it directly.

Thanks for this.  :D