God dammit, problem after problem, havin' a bad week.
right, basically, this is probably poop easy to you lot, but i've never made a sidescrolly game thing, so, how do i keep the plane level with the scrolling camera, without having it being pushed back? Also, don't just say set the speed to the same of the camera, doesn't work because it's never perfect... i always get an annoying jittery movement because the cam moves forward then the player moves forward...