Mochi leaderbord

Shishkov

  • Posts: 169
Hello everybody,

Please help me with Mochi leaderboard. How to use it in Stencyl and how to use nicknames of players to add it in the leadeboard?

Thanks in advance

Shishkov

  • Posts: 169
And also please help me because I'm going to publish my game.

How better monetize my game: with advertisemnts(MOCHI) through Kongregate and Newgrounds; FGL(flash auction portal) or both: post it on FGL(wait for the sponsor) and publish it with advertisements on kongregate and newgrounds at the same time?

thanks in advance

Shishkov

  • Posts: 169
somebody, please help!!!


Tuo

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  • Posts: 2469
As for monetization, getting a sponsor is first priority (if it is good enough for a sponsor). Afterwards, then do Kongregate/NG/Mochi as those are the big 3 that give revenue sharing, as well as putting up the game into the secondary section of FGL (game market or something (the non-sponsor one)).
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

Shishkov

  • Posts: 169
Thank you very much for your reply.

So you mean, I should primarily publish it on FGL and wait for the sponsorship, don't I? And if I don't get it I can try Kongregate/NG/Mochi portals in order to get some revenue, yes? Or if not, when can I put my game into Kongregate/NG/Mochi?
What did you mean in the secondary section of FGL? As far as I know, FGL is only the place for selling or buying games and you can make a preview of the game as a previewer.

However, I know that sponsors don't like things from 3rd parties like Ads or something else but I need a leaderboard for my game. Can I use the one from Mochi? Or here is the another way to organise a leaderboard?

Shishkov

  • Posts: 169
Or it depends on the license (primary/exclusive) which he wants to get buying the game, doesn't it?

And What the recommended weigh of the game for FGL, Kongregate/NG/Mochi?

Tuo

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  • Posts: 2469
Here's my publishing strategy:
1. Send out the game to a few trusted friends for beta-testing. They can find things that you miss. Also, be sure to have at least one friend who doesn't "sugar-coat" things, as well as friends with different computer powers (old vs. new, etc.). Try to get a diverse, honest feedback to work out the kinks.
2. Submit the game to FGL for primary sponsorship for bidding, either "quick bid (2 weeks)" or the normal bidding. Expect it to take some time (i.e. the full 2 weeks or, if normal, months) to get some bids, if you get any at all.
3. If you get a primary sponsorship, fulfill that first (generally a time of exclusivity) and then work on Mochi, NG, and Kongregate (if no sponsorship, don't have to wait).  Also, put up the game in the Game Shop in FGL (the second location I was referring to), so publishers can bid on it for their individual sites.
4. Start work on the next game :P.

EDIT: When the game is starting to get going, if you think it can do well, some review sites (like jayisgames) allow you to submit games for review. Positive feedback there goes a long way. Also, YT videos, etc. can help generate interest in your game, especially if picked up by someone who already has a large audience.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

Shishkov

  • Posts: 169
Thank you very much. It is really useful explanation.

For example, if I haven't got a sponsorship for a long time. When is the best time to turn to 3rd point? Two weeks or 2 months?
 In other words, to work on Mochi, NG, Kongregate and put up the game in FGL.

Shishkov

  • Posts: 169
And one more question:

What about leaderboard? What is the best way to organise and send it to FGL?

Tuo

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  • Posts: 2469
When it comes to leaderboards, a lot of sites have their own, so my suggestion is to hold off but mention that you are willing to implement it if desired. As for the time, if you have your game up for a normal auction but it isn't selling, then do a QuickAuction (the 2-week one). If it still fails to sell, then go to #3 since you can re-put it up for auction for a primary license at that point anyways.
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

Shishkov

  • Posts: 169
Thanks a lot!!!
 So you mean before QuickAuction try normal Auction and then move on to #3?
But you have not mentioned how long normal Auction lasts.
Please be so kind and provide me with a useful information

Tuo

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  • Posts: 2469
Normal Auction literally lasts forever... that is until you accept a bid. One common practice is to try normal auction for around a month and then switch to QuickAuction to wrap it up (or sooner than a month if you get a bid you like).
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)

Shishkov

  • Posts: 169
Thank you very much for your kindness and desire to help me!!!

Tuo

  • *
  • Posts: 2469
You're welcome. I just do what I can with the gifts God has granted me. :)
Don't look to me but rather to the One who is the reason for what I do. :)

If you need help, send me a PM. Even if I haven't been on in the forums in ages, I still receive those messages via email notifications. You can also reply to any of my forum posts, regardless of the age (especially if I created it), and I will likely reply.

If you want to see the programming behind certain types of games, feel free to check out my "Demo-" games on StencylForge (http://community.stencyl.com/index.php/topic,16160.0.html)