Tetris has been updated!
Features:
- Blocks cannot be floated!
- New control added: Down arrow will bring your blocks down faster.
yay! i really appreciate all of this!!

:D i have to figure out a way to repay you hahaha...but was looking at it and i noticed that when <locked> is true, it always wants to go down? im just assuming this because the down control is just a switch to true if its false...although this faster down movement is eventually something i want to include(how did ya know ahaha), this prevents me from moving left or right if i pressed down
which brings me to the floating block issue...its fixed but its locked as it goes down..so i cannot move it anymore...
I DID TRY and add a <set lockposition to false> in what i think is the right spot (check my picture)..and it did work, for a second, but not quite hahah...a whole bunch of problems come up afterwards like controlling multiple blocks, and floating blocks came back...
i see that there is an event made for the possible floating collision check that happens right before the position locks...
does an event have to be made for the number times in a row i think this might happen in a game level/scene? because my game may require the player to move the piece across a couple pieces over lowering heights...like going down stairs (a collision check would occur at each step)