Hi Again,
So after a full day of trial and error and almost ripping my hair out this is what I came to in terms of code blocks:
True/False MethodHere for some reason the multiplier is completely ignoring the blocks. So it doesn't seem to be adding anything whether true or false (this is attached as a behavior to the game over screen).
Adding an item to the listHere the behavior is also attached to the game over screen, though, it registers the first multiplier change only, afterwards it stops registering them. (ie:if I unlock 500 and get the times 2 multiplier, when I get a score of 2000 it still registers the multiplier as 2.)
Please note, that in the multiplier calculation at the bottom I had to introduce the if [Multiplier] = 1, since it's initial value is equal to 1, and if I do not introduce this rule then each time the character dies, the multiplier will have +1 added to it.
I would really appreciate it if someone could tell me where I have gone wrong, because I cant seem to figure it out. I really appreciate all the help I have received so far. Thanks a bunch.
Best,
Will