The region takes up most of the scene in the editor, so it should not need to be moved in the simulator. Would this still be a problem?
Yes when the camera move none of the print command activate. The only thing that still functions when I click is a button locked to the screen that toggles whether or not I can spawn an actor but that is useless if I can not put it spawn one in the first place.
I went through most of these things before posting but could not figure out what was wrong, got desperate and posted originally.
Once again, thanks for the quick replies, it is very helpful, even if the problem still exists.