Theres a bunch of tutorial stuff to go in yet, most notably explanations of what all the different bits of stuff actually do, switch picture? for picture? is not the most user friendly interface.player stat balancing is way off atm, i've been running the game in the background relying on the slow relentless ramming of space rocks to accumulate loot rolls, so I could see if that system worked as intended. so yes, very easy, atm.I've spent about 2/3rds of dev time focused on the joy of looting rather than playing, and it shows at the moment