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Created for Ludum Dare 26 in under 48 hours. Theme: Minimalism.
Persist is a tale of small spirit trying to reach a mysterious goddess to seek for forgiveness for his past sins, so he can move on to higher plane of existence. Unfortunately, the goddess isn't feeling very helpful, and the further you travel in her sanctuary, the more sacrifices she demands from you in form of your limbs. Lose your arms, and you can no longer swim. Lose your legs, and you can no longer jump. As you trek deeper into the dungeon, you lose your skills one by one, making your quest more and more dangerous.
Can you reach salvation? Or are you doomed to lose all hope, and your whole existence, in the deep and dark sanctuary?
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Thoughts:
Besides the simple graphics, I wanted to use the Minimalism theme in the gameplay too. The further you get, more minimal your movement set gets, and the way you travel the sanctuary keeps changing. The game also has much more story than my previous games, I'm glad how it turned out.