Hi, Now that the stancyl jam results are done, I would also like to share my thoughts and some things inside/about my game.
Dragon Funflap is also my first game published using stencyl (Got another postponed/Unfinished Game)
I developed it within a month and collaborate with some music/SFX Designers.
I'm confident on the graphics of the game, because most people that test it love the cartoony graphics of it, But still that doesnt make the cut to win a place on the jam. Here are some Early Sketches of the game
Background SketchA Part of the final BackgroundConcept of diff. actors for the gameRock Hazard Base FileI'am Disappointed about my mochi earnings for this gameJust look how low that earnings is.. Guess I'll never gonna earn money on this game.
In the first week after I launch it, I get about 30k Impressions and $5 per day, but now I only get $0.5 per day.
Another Lesson I learned, I will put my future games into sponsorship even if I still didn't have a Stencyl subscription yet.
BTW I attached my Development Timeline below, if anyone is interested for that. I'd like to make these things to set my goals per day.
Well still enjoyed developing the game and learned a lot of things in the process (Atlease I got more things to show on my portfolio).
I will do my best again in the upcoming Newgrounds jam and this time I'll try to learn from my few mistakes and try to win harder
Congrats Again For all who entered this jam!