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Code Syntax Button
Pages:
1
Code Syntax Button
RedEvo
Posts: 325
May 22, 2013, 02:27:07 am
I use very much Check Syntax Button to check the code in codemode behaviors.
Is possible to tie it to Platform dropdown list like Test Game Button?
Check Syntax button seems provide only syntax check for Flash target.
Thanks, David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at
info@redevogames.com
captaincomic
Posts: 6108
May 27, 2013, 03:14:48 pm
The syntax should be the same for all platforms, so if the compilation fails when pressing Check Syntax it wouldn't run on any platform.
The only situation that I can think of, where the compiler might skip some platform specific code is when you use the "do only on <platform>" block. Is that your case?
RedEvo
Posts: 325
June 06, 2013, 06:30:55 am
Sorry for delay in answering, I've lost this post.
Yes this is my case.
Thanks, David.
Launching RedemptionTCG Android Alpha. If you are interested contact us at
info@redevogames.com
captaincomic
Posts: 6108
June 15, 2013, 04:00:48 pm
This is implemented now. The Check Syntax button will compile for the platform that is selected in the dropdown.
Pages:
1