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Almost done with my app, any advice?
Pages:
1
Almost done with my app, any advice?
majormax
Posts: 126
June 02, 2013, 05:51:58 pm
It's a game for iOS. I know there are several published developers out there and I was wondering if there are any tips for before or after I publish.
Also, any idea how much money I should expect to make?
GravCube
|
My Website
h1rnz1lla
Posts: 649
June 03, 2013, 03:51:29 am
expect no money at all, thats how you not get disappointed. iOS is one of the hardest markets there is right now. I don't know your game but if you want some basic marketing tips read this article:
http://www.appfreak.net/mobile-app-marketing/
Katrins colorful Moon Story iOS
,
Matchagon iOS
,
Super Zombie Tennis iOS
,
Muffin Munch iOS
- Available at the AppStore, Follow Us on Twitter
@Tinytouchtales
JensWinterstein
Posts: 432
June 03, 2013, 06:29:29 am
I found it helpful to choose proper keywords for the App Store. This can really push your downloads since user searches are often the only chance for indie games of being discovered.
If you have no idea what keywords to set, look them up from similar apps/games. (i.e. on
http://appstorerankings.net/
)
Get
100 Chambers
for Android / iOS
Get
Cubus Velox
for Android / iOS or play it on Flash
-
Portfolio
h1rnz1lla
Posts: 649
June 03, 2013, 09:46:43 am
hey jens thats a really great site!
Katrins colorful Moon Story iOS
,
Matchagon iOS
,
Super Zombie Tennis iOS
,
Muffin Munch iOS
- Available at the AppStore, Follow Us on Twitter
@Tinytouchtales
Pages:
1