Create iOS games with Stencyl - (Launched on Dec. 15)

Dom818

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  • Posts: 1292
We'll announce a date when we're ready.

maybe its closer then we think!

I'm working in two little games using StencylWorks. It will be easy to convert this games to iStencyl or will be more easy re-start the projects from zero?

(sorry my brazilian-english)

I believe any mobile game you have created can be easily converted into an iOS game!

SUNCHIRP

  • Posts: 27
I'm curious, any information as to how the final product will ( both indie and pro licenses ) provide for the users own splash screens on the ios platform ?  Hopefully, both versions will allow for 'own branding' to help portray professional products rather than stencyls logo (as in the current flash version ) ?

( Not that I'm saying Stencyl is not a professional product - but splash screens are a 'moot point' with similar products ).

Looking forward to the final product and information regarding the pricing structures.

Regards.

Jon

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  • Posts: 17524
No forced splash screens with the paid version of iStencyl. You get to pick your own splash and "preloader", using the same config options as you get for a Flash game.

There will only be one paid tier at a lower price than you'd expect for that. We'll announce those details next week. Thanks!

SUNCHIRP

  • Posts: 27
Thanks, Jon

Looking forward to the announcements.

Regards.

Ganu

  • Posts: 224
I hope that the flash Stencyl will not suffer after IStencyl`s relase. Aaand flash stencyl will be free.
Currently waiting for joints in stencylworks.


fulvio

  • Posts: 22
Of course it will.

Of course it will be free, that is.


ember

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I thought I saw on Stencyl a mobile game version already. What is that?

ember

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COOL SO WAAS THIS?

Rob

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  • Posts: 1268
Do you have a chance to read the blog about istencyl?

http://blog.stencyl.com/
GOLDEN RULE #1 : SAVE YOUR GAMES FREQUENTLY
IOS/XCODE DEBUGGING
http://www.stencyl.com/help/view/xcode-ios-troubleshoot/
WATCH STENCYLWORKS VIDEO TUTORIAL BY SUNRISEKINGDOM
http://www.youtube.com/watch?v=KDfRfjzr9j4&feature=channel_video_title

ember

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COOL SO WAAS THIS?
Um. I didn't post that.... :/

Yeah, I'll read it. :D

SUNCHIRP

  • Posts: 27
Hi,

I have a question for Windows development using the iStencyl plugin.

You mentioned : -

"If you're not on a Mac, you'll build and test your game normally in our Flash player and then submit your game to our servers, where we'll build it into an app that you can then test on your device."

So, how do we get and submit it to the Appstore ?

I'm assuming we will need to have a developer account and access to a MAC regardless of windows development, is this correct ?

coleislazy

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  • Posts: 2607
You don't need to have access to a Mac to publish to the app store, but you will need a developer's license from Apple. There's no way around that.

SUNCHIRP

  • Posts: 27
Uhm, so how does that work in a pc only environment , are you able to explain in more detail ?