Chartboost Mobile Ads (Not Updated)

helpafella

  • Posts: 57
This a bit off topic but I was thinking since the implementation of the sdk doesn't seem to be that hard in Xcode is there then any way where I can export my game into Xcode implement it and then publish the game?

rob1221

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  • Posts: 9473
No because the Xcode export currently does not work.

altobi

  • Posts: 86
rob1221, is the issue being looked into, or is it better to forget about this extension for now?

GeorgeN

  • Posts: 856
rob1221, is the issue being looked into, or is it better to forget about this extension for now?
Download the extension from the first post. It will work fine.

rob1221

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  • Posts: 9473
No I'm not looking into it right now, but as George said you can use the older version.  Chartboost maintains backward compatibility (otherwise they'd lose a lot of money).

altobi

  • Posts: 86
I've tried it, but it didn't work?

rob1221

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  • Posts: 9473
To clarify, you're using the version attached to the first post of this thread, and not my post on the previous page?

altobi

  • Posts: 86
Yea, I've tried both of them. Neither of them works.

rob1221

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  • Posts: 9473
Can you post the full log?

helpafella

  • Posts: 57
Here is a silly question and it might as well just be my, still developing skills in using stencyl, but the extension from the first post doesn't contain the android update, right?
I seem to have a problem with getting the ads to show on an android device...

rob1221

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  • Posts: 9473
The attachment in the first post is the current stable version and works for both iOS and Android.  I know it's still working because my most recent game is getting impressions.  For Android, try enabling testing mode on the Chartboost site.

helpafella

  • Posts: 57
Yep that did it, thanks!

FortySe7en

  • Posts: 304
Hello Rob!
Any chance to get 4.4.1 support in there? It supports improved 'more apps' functionality :)

rob1221

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  • Posts: 9473
Not until someone finds more information to help me solve the problem (see page 6) because right now I don't have a clue.  I'm hoping that either Chartboost solves the problem or someone on a help site like Stackoverflow posts a solution.  I am not spending days doing tedious trial and error testing.

altobi

  • Posts: 86
It looks like the extension prefers the game name (on stencyl) without underscore, dots and commas (spaces can also cause the problem, but not always). For me it worked when I fixed this. Also it works with the simulator. GeorgeN's log seem to contain the same problem.