Hi again Rob1221,
Well, it looks like it wasn't as simple as I hoped.
I tried implementing the Image API method as you previously suggested but no matter what I try I keep getting an error message when testing the scene. I even tried running the scene with just the Perlin Noise block but same deal. I have attached a screenshot of my block setup.
I have a brand new project with a single scene and one scene behaviour. I attach the behaviour to the scene and test but I get the following error message.
An ActionScript error occurred:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at PerlinNoise$/runPerlinNoise()[/Users/spardaboy/stencylworks/engine-extensions/perlin-noise/PerlinNoise.hx:29]
at scripts::Design_1_1_PerlinBehaviour/init()[Source/scripts/Design_1_1_PerlinBehaviour.hx:87]
at com.stencyl.behavior::Behavior/initScript()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/Behavior.hx:93]
at com.stencyl.behavior::BehaviorManager/initScripts()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/behavior/BehaviorManager.hx:97]
at com.stencyl::Engine$/initBehaviors()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:1092]
at com.stencyl::Engine/loadScene()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:899]
at com.stencyl::Engine/begin()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:756]
at com.stencyl::Engine()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/com/stencyl/Engine.hx:500]
at Universal/init()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/Universal.hx:57]
at Universal/onAdded()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/Universal.hx:35]
at flash.display::DisplayObjectContainer/addChild()
at Universal$/main()[/Applications/Stencyl-full/plaf/haxe/lib/stencyl/1,00/Universal.hx:684]
at Function/http://adobe.com/AS3/2006/builtin::apply()
at Function/<anonymous>()
at Reflect$/callMethod()[/Applications/Stencyl-full/plaf/haxe/std/flash/_std/Reflect.hx:56]
at ApplicationMain$/begin()[Export/flash/haxe/ApplicationMain.hx:56]
at ApplicationMain$/preloader_onComplete()[Export/flash/haxe/ApplicationMain.hx:83]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at scripts::StencylPreloader/onLoaded()[Source/scripts/StencylPreloader.hx:316]
at ApplicationMain$/onEnter()[Export/flash/haxe/ApplicationMain.hx:75]
I have tried completely reinstalling Stencyl with the latest build along with the Perlin Noise extension. I have even updated flash to no avail.
Any thoughts? I feel it is something wrong with my block layout.
Cheers.