Make the Log Viewer Print Memory Usage Less Often

Dom818

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  • Posts: 1292
I have run into this problem ever since the log viewer was first implemented. I have it open so I can monitor my game and Stencyl keeps logging its memory usage. It ends up messing me up when I have to copy something because it will pop another one up before I copy the lines I need. Is there a way you can switch it from being about every 1 second to maybe 5 or 10?

Jon

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  • Posts: 17524
Don't know what you're referring to. Could you post an example of what this is?