Dialog Extension General Discussion

nzpaper

  • Posts: 2
Hey hi! Great job!
I'm having trouble installing it, probably I'm making  a stupid mistake... the Stencyl extension manager recognize the dialog extension, but when I open a game, it says "dialog extension isn't enabled, the engine extension is not yet enabled for this game". In the extension part of the setting it doesn't show up. What am I doing wrong? I still haven't worked it out!

« Last Edit: July 28, 2014, 01:51:56 pm by nzpaper »

Justin

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  • Posts: 4716
Go to Settings > Extensions > click enable for the Dialog Extension.
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nzpaper

  • Posts: 2
It didn't show up the extension, but now I've just worked out the problem, thanks man!

« Last Edit: July 28, 2014, 02:04:20 pm by nzpaper »

Justin

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  • Posts: 4716
edit: Didn't see your edit, sorry. Glad it all worked out. :)

I don't understand. Could you take a screenshot of the problem you're having?
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

legacyzero

  • Posts: 1
Thanks for this. Just starting a new awesome RPG, and this looks amazing. Just gotta try and figure out how to use it, though :P

irock

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  • Posts: 2891
Version 1.2
"Mega Sundown"


What's New
Blocks for displaying text without having to use Dialog Chunks.


Hectate

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  • Posts: 4643
When is Giga Sundown coming?
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

irock

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  • Posts: 2891
We are not ready to reveal anything at this time. Thank you for your understanding.

irock

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  • Posts: 2891
Version 1.3
"Giga Sundown"


What's New

Commands for adding and removing list items
      <addtolist [ATTR VALUE:ANY]>
      <removefromlist [ATTR VALUE:ANY]>

      Examples
      <addtolist ["Stupid Behavior" "Dumb People" Obama]>
      <addtolist [game Triggers "Spoken to the dark lord ok"]>
      <removefromlist [game Items Ocarina]>

Automageddon

  • Posts: 10
Where do I set the extension preferences so I can decide which button needs to be pressed to continue a dialogue after <but>?
I tried Extension>Extension manager>Options but it doesn't display anything...

Justin

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  • Posts: 4716
In the sidebar in the dashboard, you should see the Dialog Extension at the bottom. From there, go to: Styles > Default Style > Flow Scripts > advanceDialogButton
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)

UnrealCanine

  • Posts: 244
I followed the instructions, but it doesn't show up under settings -> Extenstions, and the sample reports missing blocks

Fixed

« Last Edit: August 21, 2014, 03:25:15 am by UnrealCanine »

JAPrice

  • Posts: 5
No matter what I do, I get an error saying "The engine extension 'dialog' does not exist...." I followed the instructions to the letter, or so I thought.

carroll6

  • Posts: 76
DUh.  I have the extension installed and enabled.  Well.. what now?  I had wanted a Dialog tool for a Motion Comic.  I do not understand what this does,  how to attach it to a actor or scene.. or what is supposed to happen next.

Justin

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  • Posts: 4716
For Live Support: Join our discord server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)