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Dialog Extension
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Dialog Extension General Discussion
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Dialog Extension General Discussion
nzpaper
Posts: 2
July 28, 2014, 01:45:28 pm
Hey hi! Great job!
I'm having trouble installing it, probably I'm making a stupid mistake... the Stencyl extension manager recognize the dialog extension, but when I open a game, it says "dialog extension isn't enabled, the engine extension is not yet enabled for this game". In the extension part of the setting it doesn't show up. What am I doing wrong? I still haven't worked it out!
« Last Edit: July 28, 2014, 01:51:56 pm by nzpaper »
Justin
Posts: 4716
July 28, 2014, 01:47:10 pm
Go to Settings > Extensions > click enable for the Dialog Extension.
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nzpaper
Posts: 2
July 28, 2014, 01:50:34 pm
It didn't show up the extension, but now I've just worked out the problem, thanks man!
« Last Edit: July 28, 2014, 02:04:20 pm by nzpaper »
Justin
Posts: 4716
July 28, 2014, 02:41:33 pm
edit: Didn't see your edit, sorry. Glad it all worked out.
I don't understand. Could you take a screenshot of the problem you're having?
For Live Support
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legacyzero
Posts: 1
August 03, 2014, 12:24:47 pm
Thanks for this. Just starting a new awesome RPG, and this looks amazing. Just gotta try and figure out how to use it, though
irock
Posts: 2891
August 05, 2014, 03:21:08 am
Version 1.2
"Mega Sundown"
What's New
Blocks for displaying text without having to use Dialog Chunks.
CoryMartin.net
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Hectate
Posts: 4643
August 05, 2014, 08:11:27 am
When is Giga Sundown coming?
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.
irock
Posts: 2891
August 05, 2014, 04:02:05 pm
We are not ready to reveal anything at this time. Thank you for your understanding.
CoryMartin.net
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irock
Posts: 2891
August 06, 2014, 04:30:31 am
Version 1.3
"Giga Sundown"
What's New
Commands for adding and removing list items
<addtolist [ATTR VALUE:ANY]>
<removefromlist [ATTR VALUE:ANY]>
Examples
<addtolist ["Stupid Behavior" "Dumb People" Obama]>
<addtolist [game Triggers "Spoken to the dark lord ok"]>
<removefromlist [game Items Ocarina]>
CoryMartin.net
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Automageddon
Posts: 10
August 14, 2014, 03:07:04 pm
Where do I set the extension preferences so I can decide which button needs to be pressed to continue a dialogue after <but>?
I tried Extension>Extension manager>Options but it doesn't display anything...
Justin
Posts: 4716
August 14, 2014, 03:24:05 pm
In the sidebar in the dashboard, you should see the Dialog Extension at the bottom. From there, go to:
Styles > Default Style > Flow Scripts > advanceDialogButton
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UnrealCanine
Posts: 244
August 21, 2014, 02:51:06 am
I followed the instructions, but it doesn't show up under settings -> Extenstions, and the sample reports missing blocks
Fixed
« Last Edit: August 21, 2014, 03:25:15 am by UnrealCanine »
JAPrice
Posts: 5
August 29, 2014, 01:44:08 pm
No matter what I do, I get an error saying "The engine extension 'dialog' does not exist...." I followed the instructions to the letter, or so I thought.
carroll6
Posts: 76
September 08, 2014, 12:44:09 am
DUh. I have the extension installed and enabled. Well.. what now? I had wanted a Dialog tool for a Motion Comic. I do not understand what this does, how to attach it to a actor or scene.. or what is supposed to happen next.
Justin
Posts: 4716
September 11, 2014, 02:41:22 pm
It's coming...
For Live Support
: Join our
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server and ping me @justin.
I'm most often available between 10am and 10pm Japan time. (GMT+9)
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