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16 Pixels - [Pre Alpha .5]
Pages:
1
16 Pixels - [Pre Alpha .5]
Wesxdz
Posts: 80
November 15, 2013, 03:05:07 pm
Hey guys, 16 Pixels was originally a game for Stencyl Jam but as I was developing the game I kept having new ideas and the game became bigger and bigger. Now I'm on a quest to build one of the greatest tower defense games of all time with Stencyl. You can read about my adventure on my website:
DawnSpy
Latest Screenshot
« Last Edit: November 30, 2013, 05:21:25 pm by Wesxdz »
TDonnally
Posts: 235
November 15, 2013, 03:30:22 pm
Why is it called 16 pixels?
Also it looks nice.
Wesxdz
Posts: 80
November 15, 2013, 03:41:36 pm
The game is based a tile grid of 16x16, also the number 16 is very cool.
Photon
Posts: 2691
November 15, 2013, 05:03:05 pm
Interesting. It looks to be some sort of simulation/top-down strategy game? And is there some elevation mechanic in there too from what I see? Slick-looking all the same. Keep us posted.
http://photongamedev.wordpress.com/
Do
NOT
PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!
DarkTimmy
Posts: 462
November 15, 2013, 08:46:02 pm
I like that look! Keep on with it man!
-Tim
Main Site:
Donley Time Foundation
Facebook Page:
Donley Time Foundation
Newgrounds Links!
joewan
Posts: 46
November 18, 2013, 12:37:49 pm
I like this minimalistic style. It reminds me of
rymdkapsel
.
GeorgeN
Posts: 856
November 19, 2013, 12:04:50 pm
Quote from: joewan on November 18, 2013, 12:37:49 pm
I like this minimalistic style. It reminds me of
rymdkapsel
.
rymdkapsel is on Humblebundle
https://www.humblebundle.com/
Dimasko
Posts: 36
November 23, 2013, 07:47:15 pm
looks cool! Also, did you make all the games on that blog?
Wesxdz
Posts: 80
November 29, 2013, 07:18:34 pm
I've decided to hold off the Alpha testing until a few days before launch so I can have more time to perfect the game. I'll just tease everyone with a trailer instead.
joewan
Posts: 46
February 09, 2014, 03:25:38 am
Any progress?
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1