Sometimes I need actors that behave the same way but just look different, like different doors that are the same 32x32 size, but have different graphics.
Well, I noticed that the duplicated actor graphics get bugged sometimes, when I duplicate a door, then I replace the old frames by adding the new frames to the already existing animations and just removing the old frames afterwards, when I play the game the actor might still display the old frames instead of the new ones. This is usually fixed with just making new animations with the new frames, or opening the new frames in pencyl and resaving them.
Sometimes, especially when pressing control+r, stencyl might pop a error message that the graphics cannot be found, and all frames of the duplicate actor have disappeared somewhere.
I thought this was fixed long time ago but it still keeps popping up, could you look into this?