Underbyte!

UnusualCadence

  • Posts: 139
Hello! I'm going to update this more tomorrow coz it's 3 am and I need sleep. Anyway here's my LDjam entry, It's called Underbyte and it does fun things with tiles!

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=20697


travisofarabia

  • Posts: 219
Rated and commented! Great game!

Blob

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  • Posts: 721
Yeah, I liked this.

Jon

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  • Posts: 17524
I'd love for this to be uploaded to our arcade. I'll feature it as a pick when you do.

UnusualCadence

  • Posts: 139
Will do Jon! I've held off it as I know there's a nasty bug in there somewhere that causes slowdown later on in the game, to do with the baddie movement tile detection code and the slightly hacky way I'm allowing tiles to be destructible at run time. Hopefully I can fix it before uploading it anywhere else :)

Also want to do a windows build as it holds it's framerate much better! Lovely native code.

UnusualCadence

  • Posts: 139
I've uploaded it to the Stencyl Arcade, and also fixed a performance issue. One stray 'always active' block worked it's way in somewhere at 1am :)

http://www.stencyl.com/game/play/23223

Jon

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  • Posts: 17524
Thanks, you'll also want to provide a proper logo for it.

http://www.stencyl.com/game/

UnusualCadence

  • Posts: 139
Also added a windows native build here!:

http://www.unusualcadence.com/ld28/Underbyte.zip

Would recommend playing it over the flash version, should give you a good idea as to how well desktop builds translate and feel with high-speed action games :)