I haven't been making games in a awhile, sorta forgot about them...
I'm thinking of making a sequel to my first game Rainbow chicken. It'll expand on the basic survival-based gameplay, but will add a few features to prevent boredom.
Such as...
-Float pads the player can place to float up and explore. Locations to use them are never told, so the player gets to tinker around with it to find places.
-A store you can use to upgrade your chicken with reward points you get after each game.
-The removal of the menu based store. Buyable objects will rather just be placed around the scene.
-The ability to form helpful tools from stuff around the scene.
-Hand drawn graphics.
-And a expanded upgrade list to your rainbow-shooting powers.
It'll take place after the rocks have completely destroyed cities with their explosions. The player must build a escape pod to get out of the abandoned city and find peace.
That is all, thank you for reading.