[SOLVED] Can someone clear up mobile app scaling for me? I am confused.

damageinc86

  • Posts: 19
I can't import graphics at 4x or 2x.  Everytime I try, i get that "oops something went wrong" message from stencyl.  So I just made all my artwork on 768x1024 canvas for the iPad and imported at 1x - the only way i could import without getting an error message.  Now I'm trying to export flash for web at a smaller size so it will fit in browser windows and I can't figure out how to export smaller resolutions.  I have to click "show all" in the flash player to get it to fit on my laptop screen.  If you have a huge monitor then it will be able to show it all.  But anything smaller than like 24" won't be able to see it all unless you click "show all" in the flash player.  Does anyone know how to deal with this?  I just spent a little over a month on my game, and I fear that I will have to go back and resize every single graphical asset for a smaller screen for web.

Donni11

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  • Posts: 2181
@ damageinc86 - Please create a new topic , users aren't coming back to this topic because it solved and moved to  "Resolved Questions" .
Peace