Hi, thanks for the quick reply! It is a killing game, In an Always block I've put 'If Enemies = 0 , disable behaviour TimeLeft for this scene(this stops the timer), set score to Score (time from previous level) + Timeleft (on current level), it does this calculation but I don't know a way of stopping it from repeatedly doing it. I'm new to stencyl but I know the solution must be simple, just can't see it!