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Could the new OpenFL Html5 backend revive Stencyl's Html5 support?
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Could the new OpenFL Html5 backend revive Stencyl's Html5 support?
JerkTheRipper
Posts: 12
March 20, 2014, 11:40:54 pm
Hi, I'm new here so apologies if this isn't the place for this question, but does the recent announcement about the new OpenFL Html5 backend improve the chances of Html5 support re-emerging in Stencyl? I don't believe in magic bullets but it sounds like they've addressed some of the problems with their latest release.
The announcement is here, btw:
http://www.openfl.org/blog/2014/03/18/flash-and-html5/
Thanks!
Jon
Posts: 17524
March 21, 2014, 12:28:37 am
It's promising, but we're going to wait it out and see what the caveats are before we make a move on it. For the time being, we're refocusing on shoring up our toolset and common pain points before we look again at platforms.
dripple
Posts: 747
March 21, 2014, 02:37:22 am
Well, that looks promising.
I am not sure about the impacts of updating openFL to 1.3 in Stencyl, but the isn't intention of this framework to deliver HTML5 / pixi.js out of the box once it is updated?
Sure, my games won't get better with all the new features of Stencyl.
But I do have more fun creating bad ones.
Mayaz
Castle Keeper
Jon
Posts: 17524
March 21, 2014, 10:36:21 am
From what I can tell, the new implementation is missing some functionality that will make the experience (on our end), far from working straight out of the box. I also expect that a bunch of non-essential functionality we lean on will not work.
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