Could the new OpenFL Html5 backend revive Stencyl's Html5 support?

JerkTheRipper

  • Posts: 12
Hi, I'm new here so apologies if this isn't the place for this question, but does the recent announcement about the new OpenFL Html5 backend improve the chances of Html5 support re-emerging in Stencyl? I don't believe in magic bullets but it sounds like they've addressed some of the problems with their latest release.

The announcement is here, btw:

http://www.openfl.org/blog/2014/03/18/flash-and-html5/

Thanks!

Jon

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  • Posts: 17524
It's promising, but we're going to wait it out and see what the caveats are before we make a move on it. For the time being, we're refocusing on shoring up our toolset and common pain points before we look again at platforms.

dripple

  • Posts: 747
Well, that looks promising.

I am not sure about the impacts of updating openFL to 1.3 in Stencyl, but the isn't intention of this framework to deliver HTML5 / pixi.js out of the box once it is updated?
Sure, my games won't get better with all the new features of Stencyl.
But I do have more fun creating bad ones.


MayazCastle Keeper

Jon

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  • Posts: 17524
From what I can tell, the new implementation is missing some functionality that will make the experience (on our end), far from working straight out of the box. I also expect that a bunch of non-essential functionality we lean on will not work.