Hi there!
My problem is that I'm creating a game with pixel perfect graphics and the size of my sprites and backgrounds and such are very small. Because of this I'm in need of scaling everything up by a lot. I can't seem to find a way to do this with Stencyl. I could resize all my sprites in my image editing softare, but that would lead to less sprites fitting on the same atlas, which would be bad for performance. Therefore I'm looking for ways to zoom everything. Usually in other engines its as simple as just changing a zoom property in the camera, but that does not seem to be the case here. Even if the scale thing is solveable by changing the image sizes, not being able to zoom the camera correctly is a huge restriction. Any help would be appreciated!
So my question is, is there a way to zoom the camera in? And how could I accomplish this?