Ultra Mega Shooter Dude


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  • Posts: 312

I tried to go for a bit of an over the top tone for this game. Originally, I was going to have several levels, different cities and more robots... but then my wrist started getting pretty sore from all the drawing and with only a few more days til the deadline I didn't think I could draw much more and still meet the deadline. So, I decided to make it a fairly short game to avoid being overly repetitive given the low variety of enemies.

Feedback would definitely be appreciated. Still working on getting better at this.