Anyone had any problems with collision in v3.0? when the missiles hits an object it is meant to kill the missile and create and explosion actor, at the moment the missile is killed but the explosion actor is not created, however when I take out the Kill block, it will create the explosion but repeatedly because the missile isn't killed and is constantly colliding. Any ideas how to kill and actor and switch to another actor in V3.0, because it worked in 2.3. many thanks.