Yeah, sorry bout that. I'm a little guarded with IP. Need-to-know basis. If this doesn't work out, I'm already working on a fallback. Basically spread out the collision shapes to a larger area, thus eliminating the need for concave and compound shapes. But spreading it out makes it tougher to navigate a maze within 640 x 480, so I need either a mini-map or a movable camera system. I'll create a separate post for that if needed. Just trying to exhaust this option first, if at all possible. Also, It's probably more like a 7-800 tile grid. 1200's what I'm working with now.