Awesome work Matt, truly; you've inspired me to quit messing around and use Stencyl as the brilliant tool that it is. What you've accomplished so far is remarkable; best of luck finishing.
This might be something you've already addressed (I apologize if that is the case), but I can hear the ambient sounds (particularly the wind noise) cutting out and reloading whenever the scene changes in your
Gameplay Video. Have you found a possible workaround in Stencyl for this? It's not bad at all, but I worry that it might break the flow of the game for nerdy sound people like myself.
Also, always proud to see a fellow Columbusite creating such great work! Seriously, I'm so (insert your favorite swear word) excited to play this.